|
Publicly available 3D radiative transfer codes
To include additional resources, please send a message to Tamás Várnai.
Publicly available codes to generate heterogeneous cloud structures
I3RC Monte Carlo community model of 3D radiative transfer:
This model can calculate the spatial distribution or scene-average of
radiances, radiative fluxes, and radiative heating rates. It is suitable for monochromatic calculations at UV,
visible, and near-infrared wavelengths. The current version (released on July 18, 2006) includes software tools to generate
required inputs such as cloud droplet scattering properties.
ARTS package: Monte Carlo component includes 3D spherical geometry, which is important for limb sounding,
and polarized RT, which may be important for mm, sub-mm cirrus observations.
The model is suitable only when the solar contribution can be safely neglected, i.e. mm, sub-mm, IR.
GRIMALDI: 3D Monte Carlo codes for visible, infrared, and microwave radiation.
The site also features codes for calculating ice crystal single scattering properties.
MCARaTS:
3D radiative transfer model based on forward-propagating Monte Carlo photon transport algorithm
SHDOM: Spherical Harmonic Discrete Ordinate Model
Battaglia-Mantovani model: Fully polarized 3D Monte Carlo model with focus on microwave radiation
SHARM-3D: Fast accurate parameterized radiative transfer code for 3D calculations over spatially variable
anisotropic surfaces with horizontally homogeneous atmosphere.
|